Rethink Maplestory…
This will be updated as more information comes in. (If you have any additional information that we overlooked in this post, then please notify us by commenting below or emailing us at maplenewsnetwork@gmail.com.)
This is a BIG change in the Maplestory environment. So many things changed they even held a press conference in the Grand Inter-Continental hotel about the upcoming summer patch of Korea MapleStory.
This will cover the patch on July 9, 2010. Or KMS 1.2.101. Other Patches will be covered as they come out. (If we missed anything, please comment or e-mail us.)
1. The Biggest Update of all is all Job Skill changes. Everything has been either revamped or downgraded. Please look at these posts to see the ones that has been changed:
From ME- “I can say this is a netural change. It is good and it is bad for all the jobs.” {NETURAL}
2. In KMS. In the first update, EVERYONE gets ONE SP scroll for free. So you can reset all your skills and get ready for your big adventure into the new land.
From ME- “Thanks, you at least care about your players. It is going to be a tough time just trying to kill the newly updated monsters with the current skills. They care.” Thumbs up (1)
3. Notice the UI (user interface), it changed. It sorta looks more like the interface from a certain computer OS.


Before the Patch >>> After the Patch
From ME- “Great now people wouldn’t be bored when they play. This will give this game a bit of substance and I believe they did a good job revamping their UI.” Thumbs up (2)
4. Along with the UI (User Interface), the second picture with the skills and the ability points have gotten raised. If you can notice the status changed. Using this picture I’ll explain:
Attack – 1999~3574 -> 3575~5107 a big increase in stats, and look there were no changes in either STR, DEX, INT, or LUK.
Everything else such as defense, accuracy, avoidably and other stats had increased.
The new formula KMS had implemented after the patch had changed the damage and other status, which makes them either higher or lower.
In KMS, everyone starts out with a 5% critical rate. This can be increased by skills like holy attractions, Critical Combo and Sharp Eyes (just naming a few).

Now, every character can apply damage critically. Look at this character, he can hit a critical 9. Imagine the possibilities with any job. This isn’t restricted for thieves and Bowmen anymore.
They also had implemented a EXP curve to make people level up faster!
(They had also changed how they show the exp.)
Before the Patch >>> After the Patch
From ME- “Great now everyone has a new power boost and now all we can all hit at extraordinary damage without leveling at least five times to get the same damage ratio.” Thumbs up (3)
5. The famous party quests which helped almost every Mapler until the rise of the Monster Carnival has become revolutionize in the NEW patch. Here’s the change:
Some of the party quests were completely changed. Most of the party quests had tweaks here and there to make them much shorter for people.
- First Accompaniment: Lv.20 ~ Lv.200
- Cracked Dimension : Lv.30 ~ Lv.200
- Forest of Poison Fog : Lv.40 ~ Lv.200
- Remnants of Goddess : Lv.50 ~ Lv.200
- Pirate Davy Jones : Lv.60 ~ Lv.200
- Romeo and Juliet : Lv.70 ~ Lv.200
- Resurrection of the Hob King : Lv.80 ~ Lv.200
Bit of an update of Ludibrum PQ, (Cracked Dimension). If you ever experienced LPQ, then you know that the most time-consuming part of the quest is stage 8.
This is LPQ, Stage 8 before. Background: In Stage 8, “The aim of this stage is to get the right combination of boxes which will crack the wall, you will need 5 members to complete this stage, if not, then you must start the quest all over again.”

Now in KMS, to clear a stage, you get a problem like ex (400+140-72 =?) = 468 then three people go on the numbers 4, 6 and 8. Then you can clear. You do NOT need 5 people anymore, and this takes around 3 minutes depending on how your math skills are.

So all you need to do is to reach the lowest required level and then you can PQ all you want after that.
In all the party quests, the bonus stage has been replaced with a special “pick-what-you-want” reward. But you better pick your chest fast before someone else does.

From ME- “This is another great thing. I don’t have to keep committing suicide after a party quest just to gain all the rewards before I level up out of the party quest requirements. And now, I can finish party quests very quickly, so more rewards and a new adventure.” Thumps up (4)
6. Ever wanted to know what your ranking is inside the game? Well now KMS has built in an integration within the game.

From ME- “Okay… I mean, I don’t really care if people know that I am better than them. This is a “quote” useless feature for me. But it is useful for some…so.” {NETURAL}
(Start to get disappointed.)
7. In this KMS release, they had reset a lot of current quests throughout the Maple World, now people need to redo the quests they had taken a lot of time for.
From ME- “Uh…okay. I still have my prior experience. But now thanks guys, I have to redo those useless quests once again.” Thumps down (1)
(For now this post will be updated as more news come in.)
SUMS IT UP!
Now your not dreaming, and your not being deceive. THIS WAS NOT PHOTOSHOPED!

Yes, a level 17 hitting against a Mushmom. A level 17 is giving 55 damage, and only getting 52 back from this (once*) fearsome boss.

What you saw was not in illusion. A level 17 killing a Mushmom. This tells you that monsters have dramatically changed and every character now can kill once* deadly monsters.
My Reaction when i first saw this- “OMFG! WHAT THE @&%*$#!”
Summary:
So far, for me. They have four good changes, one bad change, and two that is netural. This is in my opinion. What do you think? Am I wrong by giving too much credit to KMS, or vice-versa. Please comment below, tell me what you think. Go!
Credits:
To Spadow for all the images and his work getting the Big Bang Trailer on Youtube.
http://spadow.wordpress.com/
http://www.basilmarket.com/
http://hidden-street.net
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09 Jul 2010, 6:24 pm
Nice throwing it all together, kotopros.
09 Jul 2010, 7:22 pm
Yeah, nice work on this.
09 Jul 2010, 8:13 pm
Thanks Guys!
09 Jul 2010, 9:02 pm
Nice job. I laughed at the press conference part. Press conference for MapleStory…really?
09 Jul 2010, 10:02 pm
@Savage
Yeah, they hold one every year somewhere in Korea. They talked about mechanic and resistence and new victoria island and etc.
10 Jul 2010, 10:02 pm
I WTF’d at the nerfed Mushmom
11 Jul 2010, 2:26 am
@Loliness
Yeah, appearantly it’s level 15 now.
11 Jul 2010, 10:37 am
It almost seems smarter to stop playing and come back when this update is added because maybe the game will actually be interesting for players who have been around since beta.
14 Jul 2010, 11:37 am
Unless one is going for the quest specialist medal, I don’t see how the quest reset is a bad thing, you still keep your reward from the past completion, right? So now, you can get it again. Hey, extra experience and rewards sounds good to me. Thumbs up.
13 Aug 2010, 2:05 am
After the “makeover” of the entire maplestory (UI,Quest etc.) I bet MapleStory is going to hit some highh rankings on the MMO board!
14 Aug 2010, 12:47 am
is this gonna come to north america maplestory later because i really want to beat up zakum when i turn lvl40