[KMST] V326 – Changes Right Before the Patch?
Skill data courtesy of Fiel @ Southperry.net
Adventurer
Crusader, Hero:
- Attack Chance’s damage rate increased from 120% to 125%
- Brave Slash’s damage increased from 200% to 210%
- Enrage’s damage bonus increased from 50% to 60%White Knight, Paladin:
- Flame Charge reduced from 135% to 130%
- Ice Charge reduced from 130% to 120%
- Lightning Charge reduced from 130% to 125%
- Combat Orders now requires level 5 Restoration
- Blast damage reduced from 700% to 280%. It now attacks 1 mob 3 times at all levels. The probability of instant death is reduced from 15% to 10%
- Divine Charge reduced from 145% to 135%
- Heaven’s Hammer damage increased from 1100% to 1400%Dragon Knight, Dark Knight:
- Crusher and Fury are changed to have a pinkish/purple hue at level 150.
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- Crusher’s damage reduced from 150% to 140%
- Sacrifice’s damage increased from 650% to 690% (hahaha – they still didn’t fix the formula hahaha)
- Dragon Roar’s HP reduction reduced from 20% to 5%. Its damage is increased from 280% to 580%. This skill now has a cooldown. Level 1 cooldown is 25 seconds and level 30 cooldown is 10 seconds.
- Dark Force (aka Berzerk) gives a pinkish/purple hue at level 150
- Beholder’s Buff WATK reduced from 40 to 35
F/P Mage, Archmage:
- Stun probability (subProp) of Teleport Mastery has been increased
- Ifrit’s damage increased from 360% to 400%
- Magic Mastery (4th job) now increases magic attack by +20%I/L Mage, Archmage:
- Stun probability (subProp) of Teleport Mastery has been increased
- Magic Mastery (4th job) now increases magic attack by +20%Priest, Bishop:
- Stun probability (subProp) of Teleport Mastery has been increased
- Magic Mastery (4th job) now increases magic attack by +20%Bowmaster:
- Phoenix can now stun at an 80% rate for 1 second.Marksman:
- Ultimate Strafe’s icon changed. It just shows the traditional strafe icon but with six arrows instead of four.
Buccaneer, Viper:
- Stun Mastery’s probability increased from 25% to 30%
- Barrage’s damage increased from 342% to 362%
- Energy Orb’s damage increased from 760% to 780%
- Demolition’s damage increased from 380% to 410%Captain:
- Battleship now gives WATK. At max level, it gives +20 WATK.
- Cannon’s critical rate increased from 15% to 20%Evan
- Soul stone’s cooldown reduced from 10 minutes to 6 minutes. HP recovery upon revival increased from 50% to 60%
Nexon Korea just made a move only known to be made by Nexon America.
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09 Jul 2010, 5:19 pm
[...] Forth Change [...]